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How to Solve Skyscrapers: 6 Techniques That Work

To solve Skyscrapers, use the clues to work out where the tall buildings can’t be, then count rows and columns as in Sudoku. A clue of 1 puts the tallest building next to it; a clue as big as the grid makes the line climb one step at a time. Any other clue keeps the tall buildings away from its end. When a line has only a few ways left to match its clues, list them. Six techniques cover every puzzle in the game.

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New to Skyscrapers? Read the Skyscrapers rules first. This page assumes you know the two rules: each height once in every row and column, and the clues count the buildings you can see.

1. Clues of 1 and n

A clue of 1 sees only the first building, so it’s the tallest.

A clue of 1 A row of five with a clue of 1 on the left. Only the first building shows, so it hides the rest: it is the tallest, 5. 5 1
A clue of 1: the first building is 5.

A clue as big as the grid sees every building, so the line climbs 1, 2, 3 and so on from that end.

A clue of 5 A row of five with a clue of 5 on the left. Every building shows, so each must be taller than the last: 1, 2, 3, 4, 5. 1 2 3 4 5 5
A clue of 5 on a row of five: 1, 2, 3, 4, 5.

2. One height left

Look at what a square’s row and column already hold, and at its notes. When only one height is left, that’s its height.

One height left Row 1 has a 1 and a 4, and column 2 has a 3: the square in row 1, column 2 can only be 2. 1 2 4 3
Row 1 has a 1 and a 4, column 2 has a 3: the highlighted square is 2.

3. One place left

Turn it round: pick a height a row or column still needs, and find where it can go. When there’s only one place left, it goes there. The tallest building is a good one to look for: the clues often rule it out of all but one square.

4. Distance from a clue

With a clue of c, c − 1 more buildings have to come into view after the first, each taller than the last. So the building d squares in from the clue (counting the first as 0) can be at most n − c + 1 + d tall. In practice: the tallest building can’t stand within c − 1 squares of a clue of c.

Distance from a clue A row of five with a clue of 3 on the left. Two more buildings must come into view after the first, so the first can be at most 3 and the second at most 4. Those heights are crossed out. 1 2 3 4 5 1 2 3 4 5 1 2 3 4 5 1 2 3 4 5 1 2 3 4 5 3
A clue of 3 on a row of five: the first square is at most 3, the second at most 4.

5. Every arrangement

When a line has clues and only a few heights left to place, list every ordering that matches its clues and notes. A height no ordering puts in a square is ruled out there; a height every ordering puts there is placed.

Every arrangement A row of four with a clue of 2 on the left and 1 on the right. The 1 puts the 4 at the right end. Seeing exactly two from the left means the first building is the tallest of the other three: 3. The middle two can go either way. 3 4 2 1
Clues of 2 and 1 on a row of four: the 4 is on the right, and the first building is the 3.

6. What if

When nothing else works, pick a square with two heights left and suppose it’s one of them. Follow what that forces through the clues and the lines. If something runs out of options, cross that height out. The what-if page follows one through a real puzzle.

How often each technique is needed

We solved every one of the game’s 150 levels by following the hints, which always use the simplest technique that works. This is how many times each technique was used, on average, per level:

Technique Easy 5×5 Medium 6×6 Hard 7×7
Clues of 1 and n 1.6 1.1 0.8
One height left 12.4 16.4 26.8
One place left 2.6 4.1 7.2
Distance from a clue 3.5 4.1 3.2
Every arrangement 5.2 9.1 11.5
What if 0 0 4.9

Every level needs distance and every arrangement; one height left does the most work. What-if is only for Hard, where every level needs it.

A 6×6, solved in stages

This is Medium level 20 from the game.

Medium level 20 from the game A 6 by 6 Skyscrapers puzzle with eight clues and four given heights. 1 2 3 3 2 5 2 4 2 1 4
Medium level 20, before you start.

Stage 1: a clue of 1

Row 5 has a clue of 1 on the right, so its last square is the tallest building, 6.

Stage 2: row 2 from its clue of 5

Row 2 has a clue of 5 on the right. Reading from the right, five buildings must come into view, so the squares can be at most 2, 3, 4, 5 and 6 tall. The 2 is already given at the far end, so from the right the row is 1, 3, 4, 5, 6.

Steps 2 to 6: row 2 Row 2 has a clue of 5 on the right. Reading from the right, the squares can be at most 2, 3, 4, 5 and 6 tall. The 2 is already at the far end, so the row from the right is 1, 3, 4, 5, 6. 1 2 6 5 4 3 1 6 3 3 2 5 2 4 2 1 4
Row 2, filled from its clue of 5.

Stage 3: every arrangement

Two more steps from distance, and then column 3. It has a clue of 2 at the bottom, and of the orderings its clue and notes still allow, every one puts the 6 in row 4.

Step 9: every arrangement of column 3 Column 3 has a clue of 2 at the bottom. Of the orderings its clue and notes still allow, every one puts the 6 in row 4. 1 2 6 5 4 3 1 6 6 6 3 3 2 5 2 4 2 1 4
Column 3: every ordering left puts the 6 in row 4.

From there it’s counting and arrangements to the end. In all, the level takes 34 steps: 1 from a clue of 1, 6 from distance, 8 arrangements, 14 squares with one height left and 5 heights with one place left.

Medium level 20, solved The finished grid, row by row: 324615 / 265431 / 143562 / 516324 / 431256 / 652143. 3 2 4 6 1 5 2 6 5 4 3 1 1 4 3 5 6 2 5 1 6 3 2 4 4 3 1 2 5 6 6 5 2 1 4 3 3 2 5 2 4 2 1 4
Medium level 20, solved.

When you get stuck

  • Check every clue of 1 and n, and every clue’s distance limits.
  • Count rows and columns as in Sudoku: one height left, one place left.
  • Fill in notes on the bigger grids; arrangements are much easier to see with them.
  • List the orderings for a line with clues and only a few squares left.
  • Don’t guess. Every puzzle here can be finished by logic.

Next steps

Questions

What's the first move in a Skyscrapers puzzle?

A clue of 1 or a clue as big as the grid, when there is one: 97 of the game’s 150 levels have one. Otherwise, start from the biggest clues and keep the tall buildings away from them.

Should I fill in notes?

On 6×6 and up, yes. Every level in the game needs listing a line’s arrangements, and notes make that much easier.

Is it ever right to guess?

Not on PeerPuzzles. Every puzzle here can be finished by logic. When nothing else works, what-if is still logic: you follow one choice until something runs out of options, and that proves the other.