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Kakurasu Rules: How to Play (With Examples)

Kakurasu is a logic puzzle where you shade squares in a grid so that every row and column adds up to its target. A shaded square is worth its column number to its row, and its row number to its column. There are no digits to write in: the whole game is deciding which squares to shade.

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The rules

The columns are numbered 1, 2, 3 and so on from the left, and the rows from the top. Every row and column has a target at its end.

  1. Shade some squares. You can also cross out squares you know are empty, as a reminder.
  2. Each row adds up its shaded squares’ column numbers. The total must equal the target at the end of the row.
  3. Each column adds up its shaded squares’ row numbers. The total must equal the target below the column.

That’s all. When every row and column meets its target, the puzzle is solved.

How a row adds up

A square’s value comes from where it sits, not from how many squares you shade. In this row, squares 1 and 4 are shaded, so the row adds up to 1 + 4 = 5.

A Kakurasu row with target 5 A row of five squares numbered 1 to 5. Squares 1 and 4 are shaded, and 1 plus 4 makes the target of 5. 1 2 3 4 5 5 = 1 + 4
Squares 1 and 4 are shaded: 1 + 4 = 5, which meets the target.

Most targets can be made more than one way. A target of 5 in a five-square row could also be square 5 on its own, or squares 2 and 3. The puzzle is working out which way is right, using the crossing columns.

A small example, solved

Here is a 4×4 puzzle. The row targets are on the right and the column targets are underneath.

A 4 by 4 Kakurasu puzzle An empty 4 by 4 grid. Row targets from top to bottom: 7, 4, 5, 2. Column targets from left to right: 3, 8, 5, 1. 1 2 3 4 1 2 3 4 7 4 5 2 3 8 5 1
A 4×4 puzzle. Rows need 7, 4, 5 and 2; columns need 3, 8, 5 and 1.

Step 1: start with the targets that have only one way

  • Row 4 needs 2. The only way to make 2 is square 2 on its own. (Squares 1 and 1 would be the same square twice.)
  • Column 4 needs 1. Only row 1 is worth 1, so that’s the only shaded square in the column.
  • Column 2 needs 8. All four rows together make 1 + 2 + 3 + 4 = 10. A target of 8 is 2 short, so exactly the square worth 2 (row 2) is empty, and rows 1, 3 and 4 are shaded.

Cross out every other square in those three lines.

Step 1: targets with only one way Row 4 (target 2) shades only square 2. Column 4 (target 1) shades only row 1. Column 2 (target 8, two short of the maximum 10) shades every row except row 2. Every other square in those lines is crossed out. 1 2 3 4 1 2 3 4 7 4 5 2 3 8 5 1
After step 1. The highlighted squares came from the one-way targets; the crosses are squares those lines rule out.

Step 2: finish the rows

  • Row 1 needs 7. It already has squares 2 and 4, which make 6. It needs 1 more, so square 1 is shaded and square 3 is empty.
  • Row 3 needs 5. It has square 2 already, and square 4 is crossed out. It needs 3 more, and the only square left that is worth 3 is square 3. Square 1 is empty.
  • Row 2 needs 4. Squares 2 and 4 are crossed out, so the only way left is 1 + 3: shade squares 1 and 3.

Check the columns you haven’t used yet: column 1 now has rows 1 and 2 (1 + 2 = 3) and column 3 has rows 2 and 3 (2 + 3 = 5). Every target is met.

The solved 4 by 4 Kakurasu puzzle Row 1 shades squares 1, 2 and 4; row 2 shades 1 and 3; row 3 shades 2 and 3; row 4 shades 2. Every row and column now meets its target. 1 2 3 4 1 2 3 4 7 4 5 2 3 8 5 1 1 + 2 + 4 1 + 3 2 + 3 2
The solved puzzle, with each row’s sum written beside it.

Where to start in any puzzle

Two ideas get every Kakurasu going.

Targets with only one way. At every grid size, exactly five targets can only be made one way: 1, 2, and the three largest. Look for these first.

Grid Largest target One-way targets
4×4 10 1, 2, 8, 9, 10
5×5 15 1, 2, 13, 14, 15
7×7 28 1, 2, 26, 27, 28
9×9 45 1, 2, 43, 44, 45

Count the empty squares instead. A line’s shaded and empty squares always add up to the largest target. So a big target is really a small target for the empty squares. In a 5×5 grid, a target of 13 means the empty squares add up to 15 − 13 = 2, so square 2 is the only empty one. That’s how column 2 fell in step 1 above.

Common mix-ups

  • Using the wrong number. A square counts its column number towards its row, and its row number towards its column. The square in row 1, column 4 is worth 4 to its row but only 1 to its column.
  • Counting squares instead of adding them. A target of 4 doesn’t mean four shaded squares. It could be one square (square 4) or two (squares 1 and 3).
  • Confusing it with Kakuro. The names are close, but Kakuro has you write digits. See the questions below.

Next steps

Questions

Is Kakurasu the same as Kakuro?

No. In Kakuro you write digits from 1 to 9 into white cells so each run adds up to its clue, without repeating a digit. In Kakurasu there are no digits to write: you only shade squares, and each square’s value comes from its position in the grid.

Does every Kakurasu puzzle have exactly one solution?

A well-made one does. Every puzzle on PeerPuzzles is checked by a solver before you see it, so there is always exactly one answer.

Do I ever need to guess?

Not on PeerPuzzles. Every puzzle here can be finished by reasoning about one row or column at a time, so if you’re stuck, there is a deduction waiting somewhere.

What size should I start with?

Start with 5×5. The largest target is 15, so the sums stay small enough to work out in your head. Move up to 7×7 once the one-way targets below feel automatic.