A number with just enough room left for the bulbs it still needs has a bulb in every one of those squares. A 4 always does; so does a 3 on an edge or a 2 in a corner.
This is one of the Light Up techniques. Each page shows its technique on the same 12×12 from the game, Hard level 4.
The rule
- Find a number, and count the bulbs it still needs.
- Count the white squares touching it that could still take one: not dotted, not lit.
- If the two counts match, every one of those squares gets a bulb.
In a real puzzle
On the 12×12, it’s first needed at step 5. The 2 in row 3, column 6 has a black square above it and the 1 to its left, so only two white squares touch it: below it and to its right. Both get bulbs.
How often you’ll need it
On every one of the game’s 150 levels: 3.5 times per Easy level on average, 6.6 on Medium and 8.2 on Hard. It’s 9 of the 42 steps on the 12×12 here.